Mass Effect - Savage Worlds
|Weapon Upgrade||Cost||Damage Bonus|
|High Caliber Barrel||250||+1|
|Weapon Upgrade||Cost||Ammo bonus per clip||damage bonus|
|Frictionless Material||6000||20% (minimum 1)||+1|
|Weapon Upgrade||Cost||Notice||Shooting Bonus|
Melee Upgrades Cannot be added to smg’s and Sniper rifles. All upgrades make you count as always armed.
|Weapon Upgrade||Cost||Melee Damage Bonus|
|Omni Blade||2100||Uses your omni blade from your omni tool with all bonuses|
|Weapon Upgrade||Cost||AP Bonus||Damage Bonus|
Scope Upgrades Scopes cannot be added to Sniper rifles, though precision and thermal can be. These bonuses are only gained when using the aim feature. Scopes cannot be equipped on shotguns.
|Weapon Upgrade||Cost||Range Increment Bonus(short and medium)||targeting body part penalty reduction||Notes|
|Thermal Scope||6800||+10||-2||Can target through barriers like smoke|
|Weapon Upgrade||Cost||Bonus damage to shields|
|Pulsing Phasic Trioal||13000||+9|
Stability Upgrades Recoil reduction reduces recoil by 1 point from 1 bullet. He may choose which bullets get the bonus and by how many points.
|Weapon Upgrade||Cost||Recoil Reduction||Damage Bonus|
Ultralight reduction Cannot reduce a weapon weight to less than .25 units.
|Weapon Upgrade||Cost||Weight Reduction|